A guide to ICC Dream11 Daily Fantasy Challenge
In the 'Daily Challenge' format, every fan will have a chance to create a fantasy team consisting of their favourite players from every match. As the players go about scoring runs, picking up wickets and taking breathtaking catches in the field, the fans will go on to earn points for their exploits in real time.
The process of registering, creating a team and then playing is pretty simple. To make it even simpler, we have developed this Handbook that will guide the fans through the entire process.
In the Daily Challenge format, every fan will have a chance to create a fantasy team consisting of their favourite players from every match. As the players go about scoring runs, picking up wickets and taking breathtaking catches in the field, the fans will go on to earn points for their exploits in real time.
The process of registering, creating a team and then playing is pretty simple. To make it even simpler, we have developed this handbook that will guide the fans through the entire process.
How to get started?
Registering for the contest
You can register for ICC Dream11 Daily Fantasy Challenge with a valid email id and by setting a password for your account. You can also click on the ‘Instant Connect with Facebook’ or “Instant Connect with Google’ to register with your Facebook and Google accounts respectively.
Select A Match:
Select any of the upcoming matches from the dashboard.
Create Your Team:
Create a team with 11 players within 100 credits. The combinations (wicket-keeper, batsmen, all-rounders and bowlers) may differ from team to team.
Join a Contest:
Join the respective contest for each match and have a chance to earn the bragging rights by creating a winning team.
Follow the Match:
Follow the real match and track your fantasy score which is updated every two minutes.
Creating a Team
Step 1: Select a Match
Select any of the matches you want to make your team for. Contests will open up at least 24 hours before every match.
Step 2: Pick your players
You can create your team by picking 11 players within a budget of 100 credits as per the following combinations.
- 1 WK, 5 BAT, 2 AR, 3 BWL
- 1 WK, 4 BAT, 3 AR, 3 BWL
- 1 WK, 4 BAT, 2 AR, 4 BWL
- 1 WK, 4 BAT, 1 AR, 5 BWL
- 1 WK, 3 BAT, 3 AR, 4 BWL
- 1 WK, 3 BAT, 2 AR, 5 BWL
- 1 WK, 5 BAT, 1 AR, 4 BWL
**NOTE**
WK: Wicket-keeper
BAT: Batsmen
AR: All-rounders
BWL: Bowlers
You can also check Player info by clicking on the ‘i’ alongside every player name. You can also sort the players according to their respective teams, points scored and credits.
The interface also shows the number of players selected and it goes on changing as you keep picking players or deselect them. The available credits keep changing simultaneously as well.
Step 3: Picking ‘Captain’ and ‘Vice-Captain’
After you are done with picking the players, you have to select a Captain and a Vice-Captain.
• A Captain [C] will go on to earn 2x the points he scores in real match.
• A Vice-Captain (VC) will earn 1.5x the points he scores in the real match
Click on the ‘Save’ button after this to lock your team.
There is a countdown timer for the deadline for team submission as well. Keep an eye on that and make sure you complete your team before the deadline. The deadline is generally till the starting time of the match.
Step 4: Creating Multiple Teams
You can also create multiple teams (up to six) for a particular match. You can join contests with all teams or any of the teams you want.
All you need to do is click on the ‘CREATE TEAM’ option to make your next team.
Managing the Teams
You can make as many changes to your fantasy teams as you like until the deadline of that match!
Whether you want to change your Captain or Vice-Captain or want to replace one player with another, you can do it all. Just click on the ‘’Edit Team’’ button and make as many and whatever changes you want.
Tracking after Toss
Don't forget to follow the toss before matches to keep an eye on which of your players are playing in the match. The players featuring in a particular match will be shown with ‘green dots’ under their name after the toss. The players unavailable will also be shown with ‘red dots’ under their name. Track these to ensure that you don't miss out on any player.
Point Scoring System
General Points
Type of Points |
Points |
Players featuring in Starting XI |
2 |
For Every Run Scored |
0.5 |
Every wicket taken by bowlers |
12 |
Every Catch |
4 |
Caught and Bowled |
16 |
Stumping/ Run-Out (Direct) |
6 |
Run-Out (Thrower/Catcher) |
4/2 |
Dismissed for a Duck (Applicable only for batsmen, wicket-keepers and all-rounders) |
-3 |
**Note**
Substitute fielders will not be awarded any points for any catch they take and any run-out they effect.
Bonus Points for special feats
Type of Points |
Points |
Every boundary hit |
0.5 |
Every six hit |
1 |
For Half-Century (50 runs scored by a batsman in an innings) |
2 |
For Century (100 runs scored by a batsman in an innings) |
4 |
Maiden Over |
2 |
4-wicket haul |
2 |
5-wicket haul |
4 |
Economy Rate Bonus
Type of Points |
Points |
Below 2.5 runs per over |
3 |
Between 2.5 and 3.49 runs per over |
2 |
Between 3.5 and 4.5 runs per over |
1 |
Between 4.51 and 6.99 runs per over |
0 |
Between 7 and 8 runs per over |
-1 |
Between 8.01 and 9 runs per over |
-2 |
Above 9 runs per over |
-3 |
**Note**Economy rate bonus is applicable only for players bowling at least 5 overs in a single innings.
Low Strike-Rate Penalty (except bowlers)
Type of Points |
Points |
Above 80 runs per 100 balls |
0 |
Between 50 and 60 runs per 100 balls |
-1 |
Between 40 and 49.99 runs per 100 balls |
-2 |
Below 40 runs per 100 balls |
-3 |
**Note**
Strike-Rate Penalty is applicable only when players face a minimum number of 20 balls.